/*
 *   This File is Part of CuteOgre Game Engine
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *	Copyright 2010 Alexandre Pires ( c.alexandre.pires@gmail.com )
 *  Created on: 2010/09/05
 */

#ifndef GUIOVERLAY_H_
#define GUIOVERLAY_H_

#include "OGRE/OgreOverlay.h"
#include "OGRE/OgreOverlayContainer.h"
#include "OGRE/OgreTexture.h"

#include <QString>
#include <QRect>

class GUIOverlay {

	friend class GUIManager;

protected:
	Ogre::Overlay* mOverlay;
	Ogre::OverlayContainer* mContainer;
	Ogre::TexturePtr* mTexture;

protected:

	GUIOverlay () : mOverlay(NULL), mContainer(NULL) {
	}

	void setupOverlay ( const QString& rName, const QRect& rDimensions );

public:

	virtual ~GUIOverlay ();

	virtual void show ();
	virtual void hide ();
};


#endif /* GUIOVERLAY_H_ */
